Due to the size of the module, it’s easy to miss several dungeons while you’re adventuring. Here is a list of “dungeons” with their approximate location and difficulty. Please keep in mind that the difficulty is set at a party of the level listed. Some will find different dungeons easier than others, due to party composition, and may complete them earlier than the suggested levels.
Note that High, Epic and High Epic level dungeons have minimum level requirements to enter. If your party includes lower level characters, you should see about going somewhere more suited to their level.
To keep things interesting, this list does NOT include what you can expect to find in the dungeons. That's what exploring is for!
Also, please keep in mind our expectations for dungeoning behavior.
Low-level dungeons (T1-T2)Mid-level Dungeons (T2-T3)High-level Dungeons (T3-T4)Epic-level Dungeons (T5)High Epic-level Dungeons (T6)
- Sewers (Arabel) lvl: 1-6 **The Eyes and Ears of Arabel will offer a bounty related to this area.
- Sewers (Yulash) lvl: 1-6 **The Adventurers Guild of Yulash offers a bounty related to this area.
- Yulash Ruins (Yulash): lvl: 1-5
- Infested Warehouse (Arabel) lvl: 3-6 **The Eyes and Ears of Arabel offers a bounty related to this area.
- Yulash Citadel Ruins (Yulash) lvl: 3-6 **The Adventurers Guild of Yulash offers a bounty related to this area.
- Beetle Hive (Sschindylryn) lvl: 3-6
- Refuse Pit (Sschindylryn Outskirts) lvl: 3-6
- Abandoned House (Arabel Southern District) lvl: 4-7
- Deserted Farmhouse (Western Arabel Outskirts) lvl: 4-7
- Gnoll Pass (East of the Moonsea Ride Past Castle Crag) lvl: 3-7
- Kobold Caves (Hullack Forest) lvl: 4-9
- Goblin Caves & Dwarven Bolthole (Hullack Forest) lvl: 6-9
- Goblin Camp & Abandoned Copper Mine (Yulash Outskirts) lvl: 6-9
- The Starwater Keep (North of Eveningstar) lvl: 6-9
- Bandit Cave (The Stormhorns) lvl: 4-9
- The Mushroom Fields (Sschindylryn Outskirts) lvl: 6-9
- Caverns of the Claws (The Stormhorns) lvl: 7-9
- Crystal Caverns (Sschindylryn Outskirts) lvl: 5-10
- Ogre Barrows (Yulash Outskirts) lvl 7-10
- Orc Caves Under the Stormhorns (The Stormhorns) lvl: 7-11
- The Haunted Halls of Eveningstar lvl: 6-8 **A patron of the Dancing Dragon will offer a reward for fetching a painting from the Haunted Halls.
- Murky Swamp Ruin (Deepingdale) lvl: 6-11
- Goblin Log (Deepingdale) lvl: 7-11 **A druid in the Semberdale will offer a reward for bringing some rare eggs that the goblins have back to him.
- Strange Cavern (Hullack Forest) lvl: 7-10
- The Dragonmere Pirate Island (Suzail) lvl: 8-12
- Ancient Halls (Semberdale) lvl: 9-12
- Wizard's Tower (Immersea) lvl: 8-11 **The wizard will offer a reward for clearing out his tower. (Reward offered only on first successful completion.)
- Tower of Azurin (Yulash Outskirts) lvl: 7-11 **The Adventurers Guild of Yulash offers a bounty related to this area.
- The Aqueducts (Sschindylryn) lvl: 9-13
- Deep Old Woods Cave (Semberdale) lvl: 8-13
- Orc Caves (Thunder Gap) lvl: 9-14 **The Eyes and Ears of Arabel offers a bounty related to this area.
- Warpwood Ruins (Cormanthor) lvl: 9-14 **The Adventurers Guild of Yulash offers a bounty related to this area.
- Orc Caverns (King's Woods) lvl: 10-16 **The Eyes and Ears of Arabel offers a bounty related to this area.
- Crumbling Cliffs Kobolds (Cormanthor) lvl: 10-16 **The Adventurers Guild of Yulash offers a bounty related to this area.
- Bandit Hideout (Semberdale) lvl: 10-14 **A waitress in Highmoon will offer a reward for bringing her a mirror found within the bandit's home.
- Xvart Grotto (King's forest and Underdark) lvl: 11-14
- Minotaur Maze/Labyrinth (Semberdale) lvl: 11-14
- Malarite Lair (Semberdale) lvl: 10-14
- Corrupted Depths (The Lake of Shadows) lvl: 10-14
- Bat Cave (Calantar's Way/Suzail) lvl: 12-15
- Cyricist Tower (River Tun) lvl: 11-14
- Keep of the Witch Lords (Immersea) lvl: 11-14
- Silent Ossuary (Western Cormanthor) lvl: 11-14 **The Adventurers Guild of Yulash offers a bounty related to this area.
- Khazar Ruins (Thunder Peaks) lvl: 10-14 **The Eyes and Ears of Arabel offers a bounty related to this area.
- Spiderhaunt Crypt (Near Shadowdale) lvl: 11-14 **The Adventurers Guild of Yulash offers a bounty related to this area.
- Rustic Goblin Village (The Stonelands) lvl: 9-15
- Warrior's Crypt (The Stonelands) lvl: 8-13
- Bandit Camp (The Moonsea Ride) lvl: 11-15
- Orc Cavern (The Stonelands) lvl: 11-15
- Highwaymen Encampment (Eastern Cormanthor) level: 12-16
- Green Valley Caves (Semberdale) lvl: 12-15 **The Eyes and Ears of Arabel offers a bounty related to this area.
- Cradle of the Ancient Trees (Semberdale) lvl: 12-15
Minimum level of 12 required to enter
- Behemoth Cavern (The Moonsea Ride) lvl: 13-17 **The Eyes and Ears of Arabel offers a bounty related to this area.
- Misty Cavern (Thunder Peaks) lvl: 14-17
- Western Foothills Dark Tunnels (Thunder Peaks) lvl: 15-18
- Wreck of the Albatross (Suzail) lvl: 13-18
- Tower of Ruin (The Moonsea Ride) lvl: 14-18
- Ogre Lord's Redoubt (The Stonelands) lvl: 14-18
- Deep Rock Dwarven Tomb (The Stormhorns) lvl: 14-19
- Solitary Spire (Semberdale) lvl: 15-18 **A witch in the woods will offer a reward for fetching a gem of life to return a loved one to life.
- Twilight's Edge Tower (Shadows, Dead Magic) lvl: 15-20
- Deepgrave (Thunder Gap) lvl: 15-20
- Piratical Passage (Marsember) lvl: 16-20
- Wyvern Caverns (Cormanthor) lvl: 16-18
- Caverns of Death (The Stonelands) lvl: 16-21+
- Cursed Fortress (Semberdale) lvl: 16-19
- The Nether Archives (Halfhap) lvl: 17-20
- Lightning Peak (The Stormhorns) lvl: 17-20
- Varyxia's Lair (Thunder Peaks) lvl: 17-20
- Occupied Elven Treetop Village (Cormanthor) lvl 17-20
- The Bloodhorn Depths (Thunder Peaks) lvl: 17-20+
- Valley of Broken Sky (The Stormhorns) lvl: 17-21+
- Jelka's Grove (Cormanthor) lvl: 16-20
- Wyvernspur Crypt (Immersea) lvl: 17-20
These dungeons are considerly harder than other dungeons of their same tier, but also more rewarding.
- Sahuagin Infested Caves (Dragonmere Island via Suzail) lvl: 19-25+
Minimum level of 18 required to enter
- Bloodfang Gnolls (Sunset Mountains) lvl: 18-30
- Broken Jaw Orcs (Thunder Peaks) lvl: 19-30
- Icegloom (Sunset Mountains) lvl: 20+
- Lava River Caverns (Sunset Mountains) lvl: 21-30
- Sakkors (Sea of Fallen Stars via Suzail) level: 20+
- The Weeping Crypt (Beneath Thunderstone) lvl: 21-30
- Temple of Lunar Light (Farsea Marshes) lvl: 19-30
- The Darkwatch (Semberdale) lvl: 21-30 [Incomplete - work in progress]
- Well of Dragons (Sunset Mountains) lvl: 22+ [Incomplete - work in progress]
Minimum level of 23 required to enter
- The Croaking Swamp (Farsea Marshes) lvl: 23+
- Eye of the Storm (Farsea Marshes) lvl: 23+
- The Abandoned Gallery (Mistledale) lvl: 24+
- The Seven Oaks Asylum (Mistledale) lvl: 24+
Scripted quests are special quests that can be started by talking to various NPCs across the server. Scripted quests reward RP XP that counts toward the RP XP required for character progression at ECL 11 and higher.
Scripted quests can only be done once per character. Arabel and Yulash versions of quests are mutually exclusive. You can start and complete either one, but you may only complete one.
Beginner QuestsMid-level Scripted QuestsHigh Level Bounties+Witch's GemBeginner quests are for new characters and stop rewarding XP at ECL 10.
(You may only do the Arabel or Yulash variant for each of these)
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(Arabel) A Giant Fire-breathing Rat! (Recommended ECL: 4-8)
The hostess in The Warbling Seraph in Arabel has offered a reward for slaying a fire breathing rat roaming the sewers underneath the inn's kitchen.
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(Yulash) Rodents of Unusual Size and Ability (Recommended ECL: 4-8)
The Yulash Adventure's Guild has offered a reward for slaying a fire breathing rat roaming the sewers beneath Yulash.
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(Arabel) Ants in the Warehouse (Recommended ECL: 4-8)
The Eyes and Ears of Arabel have offered a reward to any who clear out an infestation of ants at the Six Shields Trading Company in Arabel.
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(Yulash) Spiders in the Keep (Recommended ECL: 4-8)
The Yulash Adventure's Guild have offered a reward for any who help clear out the ruins of the old Citadel in Yulash.
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(Arabel) How to Get Ahead (Recommended ECL: 4-8)
The Eyes and Ears of Arabel have offered a reward to any who stop a smuggling ring operating somewhere out of Arabel's sewers.
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(Yulash) Down the Drain (Recommended ECL: 4-8)
The Yulash Adventure's Guild have offered a reward to any who kill a horrid beast cultists have been raising in Yulash's sewers.
- The Haunted Halls of Eveningstar (Recommended ECL: 6-10)
A patron of the Dancing Dragon Tavern in Arabel will offer a reward for fetching a painting from the Haunted Halls of Eveningstar.
Whilst you can take these quests earlier than ECL 11, you can only turn them in after you reach ECL 11.
- Goblin Log (Recommended ECL: 8-12)
A druid in the Semberdale will offer a reward for bringing some rare eggs that the goblins have back to him.
- Bandit Hideout (Recommended ECL: 10-14)
A waitress in Highmoon will offer a reward for bringing her a mirror found within the bandit’s home.
(You may only do one of these)
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(Arabel) A Summons Gone Awry (Recommended ECL: 9-12)
A wizard in Immersea will offer a reward for clearing out his tower.
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(Yulash) A Ruined Tower (Recommended ECL: 9-12)
The Yulash Adventure's Guild have offered a reward to any adventurer who can investigate reports of strange happenings in a ruined tower off to the southeast of Yulash.
Required ECL 13+ (12+ for Witch's Gem)
Bounties are only available from ECL 13 and higher and can be be completed at any level. It's advised to travel with a party when completing these bounties.
(You may only do the Arabel or Yulash variant for each of these, but they're otherwise interchangeable. This means you can earn credit by completing either version, and turn it in to whichever of the two guilds you prefer, regardless of which you picked up the quest from. Thus, you could take the Crumbling Cliffs bounty in Yulash, kill the Orc Chieftain in the King's Forest, and receive the reward in Yulash.)
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(Arabel) King's Forest Orc Chief (Recommended ECL: 13-15)
The Eyes and Ears of Arabel have placed a bounty on the orc chieftain who leads the orcs of the King's Forest.
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(Yulash) Crumbling Cliffs Kobolds (Recommended ECL: 13-15)
The Yulash Adventure's Guild have placed a bounty on the kobold chieftain who leads the kobolds of the Crumbling Cliffs.
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(Arabel) Thundarlun Orc Chief (Recommended ECL: 13-15)
The Eyes and Ears of Arabel have placed a bounty on the orc chieftain who leads the orcs in the Thunder Peak mountains near Thundarlun.
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(Yulash) Warpwood Ruins (Recommended ECL: 13-15)
The Yulash Adventure's Guild have placed a bounty on the creature that lurks the bottom of a ruined temple in Warpwood Grove.
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(Arabel) Sunken Keep (Recommended ECL: 13-15)
The Eyes and Ears of Arabel have placed a bounty on a creature that guards the depths the Witchlord's Keep in the Wyvernwater near Immersea.
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(Yulash) Silent Ossuary (Recommended ECL: 13-15)
The Yulash Adventure's Guild have placed a bounty on a creature that guards the depths the Silenty Ossuary in the western Cormanthor.
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(Arabel) Dwarven Ghost (Recommended ECL: 13-15)
The Eyes and Ears of Arabel have placed a bounty on a dwarven ghost in the Khazar Ruins somewhere in the Thunder Peaks bordering the Semberdale.
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(Yulash) Spiderhaunt Death Knight (Recommended ECL: 13-15)
The Yulash Adventure's Guild has placed a bounty on a skeletal knight in some haunted ruins somewhere by the road from Tilverton to Shadowdale.
- (Arabel or Yulash) Green Valley Ogre Priest (Recommended ECL: 13-15)
The Eyes and Ears of Arabel and the Yulash Adventurers' Guild have both placed a bounty on a ogre priest in Green Valley somewhere in northwestern Semberdale.
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(Arabel) The Behemoth (Recommended ECL: 13-17)
The Eyes and Ears of Arabel have placed a bounty on a behemoth last known to be somewhere along the Moonsea Ride near Halfhap.
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(Yulash) Werewolf Bandits (Recommended ECL: 13-17)
The Yulash Adventure's Guild have placed a bounty on the werewolf bandits near the Moonsea Ride Highwayman's Prowl.
- The Witch's Gem (Recommended ECL: 15-18)
A witch in the Semberdale will offer a reward for fetching the Gem of Life to return a loved one to life.
You will be unable to complete this quest by yourself; find some friends! May be done at level 12+
A diverse party that can complete four tests of Arcane, Might, Divine, and Swiftness will be required.
Might
Barbarian, Fighter, Green Knight, Paladin, Swordmage
Swift
Monk, Ranger, Rogue
Arcane
Bard, Sorcerer, Swordmage, Wizard
Divine
Cleric, Druid, Favored Soul, Paladin, Ranger
Challenge Mode is a new difficulty toggle that will affect any dungeon you enter when it is enabled.
How it works:
- Toggle Challenge Mode on/off using the toggle in
/settings while outside of a dungeon.
- When you enter a dungeon with Challenge Mode active, you'll be transported to an instanced copy of the dungeon.
- Party members entering the same dungeon will join your instance, though they need to have the toggle enabled on their end too. If they enter the normal dungeon by mistake, they can exit the dungeon, enable the setting, and re-enter to join the rest of the group.
- The instance is automatically cleaned up when all players leave.
- The system works in any dungeon, at any level, and the effect of the modifiers scale with dungeon's intended challenge level.
- THERE IS NO EXTRA REWARD FOR USING THIS SYSTEM, NOR WILL WE MAKE CLASS BALANCE DECISIONS AROUND IT. It is purely there for your enjoyment. You will not find more items, nor merchant's marks.
Creature Modifiers:
In Challenge Mode, creatures may spawn with random modifiers that make them more dangerous as well as give them slightly more health:
Offensive Modifiers:
- Molten - Burns attackers with flame lash when hit
- Shocked - Retaliates with lightning bolts
- Frostbitten - Surrounded by a freezing aura in an AoE
- Electrified - Crackles with electrical damage in an AoE
- Stunning - Emits a stunning aura
- Ruthless - Deals increased damage
- Diseased - Disease damage shield hurts melee attackers
- Poisoned - Poison damage shield hurts melee attackers
- Silencer - Projects a silence aura around itself
- Enraged - Increased attack bonus
- Quickened - Moves faster
- Stinking - Surrounded by noxious fumes
- Frenzied - Extra attacks per round
- Magic Retort - Fires magic missiles when hit
Defensive Modifiers:
- Fortified - Has damage reduction
- Regenerating - Heals over time
- Stonehide - Resistant to physical damage
- Weaveshielded - Protected by spell mantle that regenerates
- Phasing - Hard to hit (concealment)
- Magic Resistant - Spell resistance
- Huge - Extra health and larger size
- Unstoppable - Immune to crowd control
- Beshadowed - Surrounded by magical darkness
Boss-Only Modifiers:
- Blinking - Blink boss ability
- Slaming - Slam boss ability
- Rending - Rend boss ability
- Dispelling - Dispel cone boss ability
- Infectious - Sporeburst boss ability
- Exploding - Sticky bomb boss ability
- Summoner - Periodically summons creatures from the dungeon
Restrictions:
- You can only enter a dungeon with Challenge Mode active if you're at or below the dungeon's maximum level.
- This is a NEW and VERY EXPERIMENTAL system. Expect bugs and strange behavior, and report them in #bugs over on the Discord if you encounter any.