ECL +1
Reaction Levels (if known): Level 3 (Discriminated) or Level 4 (Hated)
Grim and determined, the duergar (or gray dwarves) lead lives of neverending toil in the great foundry-cities they have built in the Underdark. The gray dwarves are nearly as widespread and numerous as the drow, and the typical duergar realm is every bit as strong, cruel, and wealthy as a great city of the dark elves. But while most drow cities exist to exalt the high nobility of the dark elves, duergar cities exist only for the manufacture of wealth through unending labor.
Duergar are sullen, insular, and industrious, but they tend to be better neighbors than drow and are less likely to raid surface lands or seek out victims to torment. They are the preeminent artisans and merchants of the Underdark, and duergar caravans cross every corner of Faerun miles beneath the surface. The gray dwarves are all too willing to enslave any likely creatures that fall into their hands, but they don't waste slaves in the sort of cruel spectacles that the drow enjoy. Instead, the duergar simply work their captives to death.
Though gray dwarves do display the redeeming virtues of courage and determination, they are also avaricious, short-tempered, sullen, violent, and ungrateful. Duergar nurse grudges until they die and never stop counting the slights (real or imagined) that they've received. They are inclined to believe that might makes right, so most have no pity for those who are too weak to defend their property or themselves against a stronger foe. Duergar are not above launching fearsome raids to garner the gold they love so well from their weaker neighbors.
Create the character as a Gold Dwarf
Subrace Field: Duergar
Ability Scores:
+2 Con, -4 CHA
(Character is created as a Gold Dwarf, losing -4 CHA and gaining +2 DEX after creation.)
On Skin:
Feats:
Duergar Daylight Sensitivity:
Duergar in exterior day time areas suffer the following penalties if they do not have the Daylight Adaption feat:
Bonus Language: Undercommon