ECL +2
Reaction Level (if known): 2 (tolerated)
Volodnis are a humanlike race of treefolk who defend their forest homes with iron resolve. Unlike other sylvan beings, volodnis aggressively seek to expand into new forests and grow the borders of old ones, regardless of who gets in the way. Many feel that only the fall of "warm folk" civilization can preserve Faerûn's forests, but others hope to peacefully persuade humans to allow the return of the ancient forests.
Volodnis resemble their human forebears, but their skin is the deep olive-green of a pine needle, and their flesh is woody and tough. Clear sap runs through their veins instead of blood, and their hair grows in long, thick locks scaled like the bark of a young tree. Their eyes are gleaming black, and they tend to be tall and lean, with wide shoulders and long arms. The pine folk favor weapons and armor made from leather and wood, dyed in green and brown to blend in with the terrain of their forest home.
CREATE THE CHARACTER AS A HUMAN
Type Change: Plant
(Note: Character will lose any racial bonuses/feats from creation, as this is not a template but a different race.)
Subrace Field: Volodni
+2 CON, +2 WIS, -2 INT, -2 CHA
Remove 4 skill points
On Skin:
Immunity: Damage Type: Piercing 50% Immunity Bonus
Immunity: Miscellaneous: Mind-Affecting Spells
Skill Bonus: Hide +4
Feats:
Feat 203 Venom Immunity
Feat 235 Immunity To Sleep
Feat 354 Low-light Vision
Feat 427 Resist Energy: Cold
Feat 963 Immunity To Paralysis
Feat 1345 ECL +2
Remove [human bonus feat]
Abilities:
Sustenance (Ex): Volodnis require only 2 hours of sleep per day to gain the benefits of 8 hours of sleep (although arcane spellcasters must still have 8 hours of rest to prepare spells). Volodnis only require one-quarter the food and water a human requires, as they absorb nutrients from their environment.
Immunity to Polymorph (Ex): Plant creatures are immune to all polymorph effects. (DM must apply the Int variable NO_POLY 1 to the character on creation.)
Bonus Languages: Sylvan