A disciple of one of the nine Archdevils, these warriors wield Hellfire as a terrible weapon against their foes.
Lvl | BAB | Saves | Feats | HP | ||
---|---|---|---|---|---|---|
Fort | Ref | Will | ||||
1st | +1 | +2 | +2 | +2 | Hellfire Grasp, Exotic Weapon Proficiency | 10 |
2nd | +2 | +3 | +3 | +3 | Fire Resistance 10 | 20 |
3rd | +3 | +3 | +3 | +3 | Hell's Scorn | 30 |
4th | +4 | +4 | +4 | +4 | 40 | |
5th | +5 | +4 | +4 | +4 | Hellfire Reistance 10, Iron Skin | 50 |
6th | +6 | +5 | +5 | +5 | Fire Resistance 20 | 60 |
7th | +7 | +5 | +5 | +5 | 70 | |
8th | + 8 | +6 | +6 | +6 | Iron Within | 80 |
9th | +9 | +6 | +6 | +6 | Soulscar, Hellfire Resistance 15 | 90 |
10th | +10 | +7 | +7 | +7 | Fire Resistance 30, Dread Might | 100 |
Hellfire Grasp: A disciple can apply an On Hit: Cast Spell property to wielded weapons or worn gloves for 3d3+1/level hellfire damage. Does not stack with Elemental Weapon or other similar effects. Usable at will.
Exotic Weapon Proficiency: A diabolic disciple is proficient with all exotic weapons.
Fire Resistance: At 2nd-level the disciple becomes resistant to regular flame, gaining 10 Fire Resistance. This increases to 20 at 6th-level and 30 at 10th-level.
Hell's Scorn: A 3rd-level disciple can release a gout of hellfire from their weapon on their next melee hit, dealing an additional 1d6/2 levels hellfire damage 2x/day, 3 minute recharge.
Hellfire Resistance: At 5th-level, the disciple gains a unique resistance to the infernal power of hellfire, gaining 10 Hellfire Resistance. This increases to 15 at 9th-level.
Iron Skin: Three times per day, a 5th-level disciple can shield themselves in an effect similar to Greater Stoneskin (at 2 CL / Diabolic Disciple level). Lasts 8 hours, until dispelled, or torn down.
Iron Within: At 8th-level the diabolic disciple's mental fortitude becomes nigh-invulnerable, granting them the Slippery Mind feat.
Soulscar: Once per 5 minutes, a 9th-level diabolic disciple is able to deliver a blow so fierce that it causes hellfire to tear out of its victim. Their next melee hit deals normal damage plus 9d8 hellfire damage which then chains to nearby targets up to 8 times. This can stack with Hell's Scorn.
Dread Might: Once per day, a 10th-level disciple can call upon the Archdevil they serve to gain +2 dodge AC, +2 AB, +4 magic damage & 10d8 Temporary HP for 20 rounds. 6 minute recharge.
Bonus Feats: The Diabolic Disciple earns bonus feats at 13, 16, and 20.
Epic Bonus Feats: Armor Skin, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Overwhelming Critical, Superior Initiative