Divine Tricksters combine their faith and divine blessings with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Divine Tricksters tend to use a seat of the pants approach to adventuring, loading up on spells that improve their stealth and mobility.
Lvl | BAB | Saves | Feats | HP | Sneak attack |
|||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | +1 | +0 | +2 | +2 | Ranged Legerdemain | 6 | - | |
2nd | +2 | +0 | +3 | +3 | 12 | 1d6 | ||
3rd | +3 | +1 | +3 | +3 | Skill Mastery | 18 | 1d6 | |
4th | +4 | +1 | +4 | +4 | 24 | 2d6 | ||
5th | +4 | +1 | +4 | +4 | 30 | 2d6 | ||
6th | +5 | +2 | +5 | +5 | 36 | 3d6 | ||
7th | +6/+1 | +2 | +5 | +5 | Slippery Mind | 42 | 3d6 | |
8th | +7/+2 | +2 | +6 | +6 | 48 | 4d6 | ||
9th | +8/+3 | +3 | +6 | +6 | 54 | 4d6 | ||
10th | +9/+4 | +3 | +7 | +7 | 60 | 5d6 |
Ranged Legerdemain: A divine trickster can perform one of the following class skills at a range of 30 feet: Disable Trap or Open Lock. Working at a distance increases the normal skill check DC by 5, and an arcane trickster cannot take 20 on this check. Any object to be manipulated must weigh 5 pounds or less. A divine trickster can use ranged legerdemain once per day initially, twice per day upon attaining 5th level, and three times per day at 9th level or higher.
Skill Mastery: When using the disable trap, open lock, and set trap skills, the character automatically takes 20 on any skill checks, even if in combat.
Slippery Mind: Characters failing their will save versus mind-affecting spells get an automatic reroll.
Bonus Feats: Silent Spell, Still Spell, Quicken Spell, Spell Focus, Greater Spell Focus, Spell Penetration, Greater Spell Penetration, Improved Combat Casting, Improved Sneak Attack, Skill Mastery, Slippery Mind
Sneak attack: Improves by +1d6 every two levels after 10th.
Ranged Legerdemain Uses: Every 4 levels after 9th.
Bonus feats: the epic divine trickster gains a bonus feat at levels 15 and 19.
Epic Bonus Feats: Automatic Quicken Spell, Blinding Speed, Epic Skill Focus, Self Concealment, Epic Dodge