Invisible blades are not the kind of people you want to underestimate, but if you do, they certainly won't object. Brandish a rapier, and they will whip out a dagger. Unsheathe a longsword, and they will throw off their armor. Wield a greatsword, and they will smile at you. A big maniacal grin. Rest assured, the members of this prestige class do not have a death wish. It's just that they aren't really impressed by how "mighty" their opponents appear. Quite the opposite. They relish any chance to demonstrate how the most unimposing weapons can also be the most lethal. Perhaps their opponents will live long enough to tell the tale.
Invisible blades are highly devoted to the use of daggers. They specialize in fighting with either the dagger, kukri, or punching dagger, but this list can also include any number of light weapons derived from these blades. Invisible blades are not penalized for using other proficient weapons, but every ability they possess is tied into using these three daggers in particular. This may seem like an enormous restriction, but the invisible blade considers it their greatest freedom. Never have they felt more relaxed during combat; debating with themselves whether to parry or plunge. Never have they stepped more deliberately on their feet; dodging opponents while taking note of their styles. Never have they been more sensitive to when a guard is lowered; treating every such opening as a "gift".
Lvl | BAB | Saves | Feats | HP | Sneak attack |
|||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | +1 | +0 | +2 | +0 | Unfettered Defense | 6 | - | |
2nd | +2 | +0 | +3 | +0 | 12 | - | ||
3rd | +3 | +1 | +3 | +1 | Dagger Sneak Attack | 18 | 1d6 | |
4th | +4 | +1 | +4 | +1 | Feint Mastery | 24 | 1d6 | |
5th | +5 | +1 | +4 | +1 | Crippling Strike | 30 | 2d6 |
Invisible Blade is locked at 5 levels.
Unfettered Defense: When not wearing armor or using a shield, an invisible blade benefits from an increased survival instinct during combat by adding 1 point of Intelligence bonus (if any) per invisible blade class level to their Dodge AC bonus. This bonus stacks with all other class-based Dodge AC bonuses to a maximum of +10. Will not stack with Swordmage, Bladesinger, or Demonic Servitor's bonuses and will be superseded by their AC bonus if they're higher.
Dagger Sneak Attack: Whenever the character makes a successful attack against an opponent who is flat-footed, cannot see them, or who is in combat with someone else, the character's blow delivers extra damage. This extra damage is +1d6 at third level and an additional +1d6 at fifth level. This extra damage is not multiplied in the case of a critical hit.
Feint Mastery: The invisible blade becomes so certain in the use of Bluff to feint in combat that the character can use it reliably to keep an opponent off guard, giving them better opportunity to find holes in the defences at which to strike effectively. This grants an attack bonus of +1 per 4 unmodified ranks of the bluff skill. It lasts 1 turn per level of invisible blade. This ability only functions when the invisible blade is wielding one or more daggers, darts (throwing daggers), kukris, or punching daggers. 15 minutes recharge.
Crippling Strike: The invisible blade deals an additional 2 points of ability score strength damage when he makes a successful sneak attack.