A tempest is the point of calm within a whirling barrier of deadly blades. Poets use colorful terms such as "dancing" to describe the movement of a tempest and their two blades, but mastery of this fighting style is not about dancing, nor is it about impressing anyone—least of all poets. A tempest focuses on learning the secrets of fighting for a single purpose: the destruction of their enemies.
Typically hardy individualists, tempests rarely learn their skills through formal training. Instead, they master their art through constant application of its disciplines and experimentation on their foes. Similarly, no matter how famous a tempest becomes, it's rare for one to take on students. Their art, they say, is one that can be learned but never taught.
Full list of eligible classes: Anointed Knight, Barbarian, Fighter, Green Knight, Monk, Paladin, Ranger, Rogue, Assassin, Battlerager, Blackguard, Divine Champion, Dragon Disciple, Duelist, Invisible Blade, Knight Errant, Shadowdancer, Unyielding Defender, Weapon Master
Lvl | BAB | Saves | Feats | HP | AC | Ambidexterity | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | +1 | +2 | +0 | +0 | Tempest Defense | 10 | 1 | - |
2nd | +2 | +3 | +0 | +0 | Tempest Ambidexterity | 20 | 1 | -1/-1 |
3rd | +3 | +3 | +1 | +1 | Two-Weapon Versatility | 30 | 2 | -1/-1 |
4th | +4 | +4 | +1 | +1 | Improved Whirlwind Attack | 40 | 2 | -0/-0 |
5th | +5 | +4 | +1 | +1 | Tempest Flurry | 50 | 3 | -0/-0 |
Tempest is locked at 5 levels.
Tempest Defense: When wielding a double weapon or two weapons, a tempest gains a +1 bonus to their Dodge Armor Class. This bonus increases to +2 at 3rd level and +3 at 5th level. The character loses this ability when fighting in base AC 6 or higher armor. This dodge AC bonus stacks with all other class dodge AC bonuses up to +10, but will not stack with Swordmage, Bladesinger, or Demonic Servitor's class AC bonuses.
Tempest Ambidexterity: For a tempest of 2nd level or higher, their attack penalties for fighting with a double weapon or two weapons are lessened by 1 (from –4 to –3, or from –2 to –1 if the off-hand weapon is a light weapon). At 4th level, the attack penalties are lessened by another 1 (from –3 to –2, or to +0 if the off-hand weapon is a light weapon). The character loses this ability when fighting in base AC 6 or higher armor.
Two-Weapon Versatility: When a tempest of 3rd level or higher fights with two weapons, the effects of Weapon Focus, Weapon Specialization, Improved Critical, Epic Weapon Focus, and Epic Weapon Specialization of their main weapon are applied to their off-hand weapon. For example, a tempest who wields a longsword in their main hand and a short sword in their off-hand and who has the Weapon Focus (longsword) feat will gain the effects of Weapon Focus (shortsword).
Tempest Flurry: When wielding a double weapon or two weapons and wearing base AC 5 or less armor, the tempest can become a whirlwind of destruction, momentarily gaining 1 extra attack for 1 turn. This ability can be used once every 5 minutes.