Magic is one of the most capricious and unpredictable of all natural or supernatural forces in the universe. Attempts to codify spellcasting through arcane formulas, or to impose order on magic through the force of will, are essentially pointless - or so wild mages believe. Instead, those who would truly master magic must forger what they know and abandon their wilful control of the arcane. Within this paradox lies the awesome power of wild magic.
The wild mage aspires to cast spells without structure. By taking the risk of substituting an element of randomness, she gives up the safe predictability of other arcane spellcasters. This risk allows for the potential of power greater than other casters can hope for. Of course, she also risks the potential for less power, but what is magic if not risky? Chaos is strong, and her magic often carries her to heights of power that other casters cannot reach - but chaos is also fickle, and her spells sometimes fall short of her expectations. In addition, from time to time her spells unfold in spectacular wild surges that might prove catastrophic to the wild mage and her companions. The wild mage accepts this as the price of her convictions.
Sorcerers are naturally intrigued by the study of wild magic. The act of unchaining their spells from the safeguards and controls built into these time-honored formulas appeals to many of them. One might suppose that few wizards would be drawn to the spontaneity and unpredictability of wild magic, but in fact many wizards do become wild mages, seeking to explore and harness the power of chaos.
WARNING: A character who uses the Shadow Weave cannot trigger wild magic surges!
| Lvl | BAB | Saves | Feats | HP | ||
|---|---|---|---|---|---|---|
| Fort | Ref | Will | ||||
| 1st | +0 | +0 | +0 | +2 | Wild Magic | 4 |
| 2nd | +1 | +0 | +0 | +3 | Reckless Casting | 8 |
| 3rd | +1 | +1 | +1 | +3 | Student of Chaos | 12 |
| 4th | +2 | +1 | +1 | +4 | Chaotic Mind | 16 |
| 5th | +2 | +1 | +1 | +4 | Mastery of Chaos | 20 |
Wild Mage is locked at 5 levels.
Wild Magic: A wild mage casts spells differently from any other arcane spellcaster. She reduces her caster level by 3 for all spells she casts from now on. However, every time she casts a spell, her use of wild magic adds 1d6 to her adjusted caster level. For example, an 8th-level sorcerer/1st-level wild mage has a base caster level of 6th, not 9th, but her actual caster level varies from 7th to 12th for every spell she casts. Caster level affects all level-based variables of a spell, including spell penetration checks.
Reckless Casting: Using an instant action, the Wild Mage surrenders to the unpredictable nature of their magic. For 15 rounds, every spell she casts has a 50% chance of triggering a Wild Surge. Experienced Wild Mages may learn to better harness these surges, sometimes producing spectacular results, yet never being fully safe from a catastrophic one. The Wild Mage can use this ability again once every 5 minutes.
Student of Chaos: Whenever a wild mage of 3rd level or higher rolls a randomly determined effect on the Wild Magic table, she rolls twice and uses the highest roll. This also applies to rolls made on the Rod of Wonder random effect table, such as when using Nahal's Reckless Dweomer.
Chaotic Mind: When a Wild Mage reaches 4th level, the power of chaos infuses her mind. She gains the Slippery Mind effect.
Mastery of Chaos: A 5th level Wild Mage learn how to better control the chaotic flow of magic. Her use of wild magic now adds 1d6+1 to her adjusted caster level (though her base caster level remains reduced by 3), and her spells cast under the effect of Wild Magic cannot rebound anymore.