1376 DR - The Year of the Bent Blade (RL: roughly 2013-2014)
A strange psychic phenomenon known as The Whispers plagues Cormyr. Its presence is eventually tied to the Far Plane, as are the bizarre creatures (also called Whispers) that are sometimes created by and/or from these psychic forces.
A rift opens near Castle Crag, resulting in the deaths of several War Wizards and Purple Dragons.
A major Far Realm incursion destroys the Violet Flame tower in southwest Arabel following a divination gone awry. The rift was swiftly closed and the tower rebuilt.
The source of The Whispers is eventually tracked to a planar prison in the Anauroch, where an entity defined as “the Brain of Iog-Sokot" (a pseudo-divine Far Realm entity, of which otherwise little is known) is trapped or imprisoned. It is eventually destroyed or perhaps more accurately banished, but Steel Regent Alusair Obarskyr, Mage-Royal Caladnei, and several Purple Dragons and War Wizards are lost in the process, thought dead but actually pulled into the Far Realm along with the remnants of the Brain.
A half-fiend adventurer and priest of Tempus, Sybaztien “Bass” Felreaver, leads in the construction of a fortified city/outpost in the Stonelands, Stonehaven.
Regency Council of noble house matriarchs and patriarchs formed to rule in Azoun V’s stead after the disappearance of Regent Alusair.
The village of Waymoot was destroyed by a large orcish force, suspected to have been sponsored by the Zhentarim. The keep held out but the town itself was completely destroyed. The orcs were eventually routed in a sally action by the remaining Purple Dragons combined with a three-pronged assault by adventurers and Purple Dragons on entrenched orcish positions.
The city of Immersea was attacked by a dracolich from within the Wyvernwater, who sent an army of undead against the city. The undead were eventually beaten back but large-scale destruction to the city and coastline necessitated extensive rebuilding, much of the funds for which were provided by adventurer donations. The dracolich in question possessed an artifact amulet that increased its size massively; the object was removed from the dracolich during the battle but lost in the chaos and has yet to be found.
A mythal within Velethuil was repaired and reactivated, creating a ward around the city that prevents Drow (only full-blooded) from willingly approaching or entering from all directions.