A temple to the Firelord Kossuth is constructed by the priestess Nazakra el Akhazen on Espar's Shadow near Eagle Peak, and plans are made (though never completed) for another to be built in Arabel. The Kossuthian faith sees a short-lived but fervent spread and growth in the area.
Orcs and Malarite tribes allied together to try killing people, Dalesfolk and Cormyreans alike, in an attempted an effort to bring back the fabled colossus demon known as the Elf-Eater. A group of adventurers had stopped this. An Unseelie fey who went under the pseudonym Primrose, maddened by Malar's ways, facilitated these alliances and attacks.
A series of cultish activities, serial murders, and monstrous assaults on small towns around Cormyr - particularly near Eveningstar and the King’s Forest - eventually culminate in the discovery of a lost Netherese enclave, Shalast, in the distant northwestern Storm Horns. Previous discovery of the enclave had been prevented by a large-scale “occluding field” that warded away travelers and explorers as well as blocked divination magic.
The city was still occupied, mostly by giants and yuan-ti, and ruled by a Netherese archmage bearing the rank of Runelord, one Karzoug. He was eventually confronted and defeated within his demiplane sanctuary at Shalast’s Pinnacle Spire.
Karzoug’s death and the destruction of his demiplane resulted in the unraveling of much of the persistent magic within Shalast, including the occluding field and the wards that shielded it from the passage of time. While resident creatures seem to be mostly unharmed (save their losses in combat with the adventurers), the city is now in ruins and most of its more fragile treasures were instantly destroyed.
In the course of the conflict adventurers discovered there were six other Runelords - each associated with a specific Deadly Sin (Karzoug’s was Greed) which in turn was associated with a specific school of arcane magic (Transmutation in this case). According to their discoveries, one of the other six was already active, and the other five would no doubt rouse in response to Karzoug’s own awakening and then his death.
The unified dwarven clans of Oghrann - Stoneshield, Crownshield, and Firebeard - begin searching in the Thunder Peaks and surrounding areas for the lost ruins of the holy city of Thunderholme, and call upon local dwarves, gnomes, and dwarf-friends to aid them in the search, intending to reclaim the forgotten halls for their clans and re-establish a dwarven state in the region.
Cults dedicated to the reverence of “Steel Royal” Alusair and “Mage Revenant” Caladnei begin popping up all over Cormyr, often with magically-inclined cultists aiding in creating more cerebrotic blots or summoning Far Realm aberrations to cause trouble. At least one of these cults is led by a young scion of the Dracohorn noble house, who is slain during the course of the investigation; the house's patriarch, Lazare Dracohorn, denies any involvement with the cult activity and relinquishes any claim to hold legal action against the adventurers for the death of his grandson. The majority of Dracohorn house has relocated out of Cormyr for the duration of the Far incursion.